CQM #10 Practice

NameTypeIDSubmissionsScoreEditorial
Game of Substrings Game Theory GoS-PRAC 0/99 100 pt None
Sum of Digits Dynamic Programming SOD-PRAC 1/40 100 pt None
Fix My BOT Ad-Hoc BOT-PRAC 0/2 100 pt None
World Peace Graph Theory : Bridges PEACE-PRAC 0/1 100 pt None
Sum of Diagonals Ad-Hoc : Simulation SUMDIAG-PRAC 0/0 100 pt None

CodeJam'14 Finals

NameTypeIDSubmissionsScoreEditorial
AA-VV Plan a Holiday! AA-VV2 0/4 100 pt None
XOR Game Graph Theory : BFS XGAME 1/5 100 pt None
Product of Digits Ad-hoc POD 1/2 100 pt None
Bit Shuffle Bit Manipulation BITS 1/2 100 pt None
Little Elephant and Intervals Binary Search LEI 0/0 100 pt None
Array Minimum Queries Ad-hoc/ Histogram AMQ 0/21 100 pt None
Circular Square Sum Dynamic Programming CSS 0/0 100 pt None

CodeJam'14 Prelims

NameTypeIDSubmissionsScoreEditorial
AA-VV Games Game Theory AA-VV 0/0 100 pt None
Sad Songs SAD 0/1 100 pt None
DOTA Memories Bit Manipulation DOTA 0/0 100 pt None
Parcels Dynamic Programming PARCEL 0/0 100 pt None
Russia and Cremia Graph RAC 0/0 100 pt None
Stack of Coins Greedy COIN 0/0 100 pt None
Little Elephant and Strings Maths, Recursion LES 0/1 100 pt None

CQM #9 Practice

NameTypeIDSubmissionsScoreEditorial
CSEPL Ad-Hoc CSEPL-PRAC 0/0 100 pt None
Evil Sahu Strikes Again Ad-hoc ESSA-PRAC 0/1 100 pt None
My Series Matrix Exponentitation SERIES-PRAC 0/0 100 pt None
Garland Dynamic Programming GARLAND-PRAC 0/0 100 pt None
Notices Graph Theory : Dijkstra, BitMasking NOTICES-PRAC 0/0 100 pt None

Bitotsav - Overnite Coding

NameTypeIDSubmissionsScoreEditorial
BFF Ad-Hoc : Sorting BFF 0/0 100 pt None
High School Mathematics Mathematics HSM 0/1 100 pt None
On The Way To Heaven Binary Search, Greedy HEAVEN 2/17 100 pt None
Air Traffic Geometry AIR 0/0 100 pt None
Busy Akshay Dijkstra+Knapsack/CoinChange/SubsetSum BUSY 0/0 100 pt None
Crackers Dynamic Programming CRACKERS 0/0 100 pt None

CQM #8 Practice

NameTypeIDSubmissionsScoreEditorial
Queries RMQ QUERY-PRAC 0/0 100 pt None
Jumping Frogs Number Theory FROGS-PRAC 0/0 100 pt None
Almost Square Numbers Number Theory / Ad-Hoc ASN-PRAC 0/0 100 pt None
Trains Greedy, Data Structure TRAINS-PRAC 0/0 100 pt None
Minimum Length Message String Matching MLM-PRAC 0/0 100 pt None

CQM #7 Practice

NameTypeIDSubmissionsScoreEditorial
Tick Tock Ad-Hoc CLOCK-PRAC 0/0 0 pt None
Toggle Numbers Revisited Ad-Hoc TOG_REV-PRAC 0/0 0 pt None
Lets Play!! Game Theory, DP/Greedy PLAY-PRAC 0/0 0 pt None
Evil Sahu and his Virus Ad-Hoc EVILSAHU-PRAC 0/0 0 pt None
Road Trip Graph Theory, DP ROAD-PRAC 0/2 0 pt None

Vertechx Coding Finals (Div 1)

NameTypeIDSubmissionsScoreEditorial
Simple Number Theory SMP 0/0 100 pt None
Find That Area Ad-Hoc : Simulation AREA 0/0 100 pt None
Swaps Dynamic Programming SWAPS 0/0 100 pt None
Maze Game Graph Theory MGAME 0/0 100 pt None
Tree Cuts Geometry TREECUT 0/0 100 pt None
Help Me Ad-Hoc SMS 0/0 100 pt None

Vertechx Coding Finals (Div 2)

NameTypeIDSubmissionsScoreEditorial
Number Game Game Theory NUMGAME 0/0 100 pt None
Isosceles Triangle Maths TRI 0/0 100 pt None
Finger Counting Ad-hoc FCNT 0/0 100 pt None
The Sacrificial Firepits Geometry TSF 0/0 100 pt None

Vertechx Coding Finals (Common)

NameTypeIDSubmissionsScoreEditorial
Consonants _Small Ad-Hoc CONSMALL 0/0 25 pt None
Consonants _Large Ad-Hoc CONLARGE 0/0 75 pt None
Toggle numbers Ad-Hoc TOGGLE 0/0 100 pt None

CQM #6 Practice

NameTypeIDSubmissionsScoreEditorial
Bouquet Combinatorics Bouquet-PRAC 0/0 100 pt None
Forbidden Digits Graph Theory : BFS FD-PRAC 0/0 100 pt None
Find Y Ad Hoc FINDY-PRAC 0/0 100 pt None
URL Extaction Regex URL-PRAC 0/0 100 pt None
Palindrome Construction Dynamic Programming PALCONS-PRAC 0/0 100 pt None

CQM #5 Practice

NameTypeIDSubmissionsScoreEditorial
SORT Dynamic Programming SORT2-PRAC 0/0 100 pt None
Primes, the Permutation & Everything ! Number Theory PERM-PRAC 0/0 100 pt None
Hogwarts Graph Theory : Dijkstra HGTZ-PRAC 0/0 100 pt None
Secure it !! Dynamic Programming SI-PRAC 0/0 100 pt None
Suvernarekha Trip Greedy ST-PRAC 0/0 100 pt None

CQM #4 Practice

NameTypeIDSubmissionsScoreEditorial
Race Fixing Ternary/Binary Search RACEFIX-PRAC 0/17 100 pt None
Too Much Dota Dynamic Programming TMD-PRAC 0/0 100 pt None
Grid Hop Ad-Hoc, Mathematics GH-PRAC 0/0 100 pt None
Cube Ad-Hoc CUBE-PRAC 0/0 100 pt None
Longest Sequence Graph Theory, DP LONGSEQ-PRAC 0/0 100 pt None

Miscellaneous

NameTypeIDSubmissionsScoreEditorial
Water Harvesting Ad-Hoc HARVEST-PRAC 0/0 0 pt None
Learning Edit Distance Edit Distance LED 0/0 0 pt None

CQM #3 Practice

NameTypeIDSubmissionsScoreEditorial
Lazy Jake Dynamic Programming PAINT-PRAC 0/1 100 pt None
GG and Tags Divide and Conconquer : Inverstion Count GGNTAG-PRAC 0/0 100 pt None
Staircase Dynamic Programming STAIR-PRAC 0/0 100 pt None
Divisibility Number Theory DIV13-PRAC 0/0 100 pt None
Unicorns & Dragons Graph Theory : BFS UND-PRAC 2/2 100 pt None

Pantheon CodeZilla (Div 1)

NameTypeIDSubmissionsScoreEditorial
Binary Searchable Ad-Hoc BS-PRAC 0/0 100 pt None
CS-IP Recursion CSIP-PRAC 0/0 100 pt None
Lazy People Graph Theory : Dijkstra LAZY-PRAC 0/0 100 pt None
XOR or OR Bit Manipulation X_OR-PRAC 0/0 100 pt None
PJ Horror Combinatorics & DP PJ-PRAC 0/0 100 pt None
Lucky pairs Bit Manipulation,Graph LUCKY-PRAC 0/0 100 pt None

Pantheon CodeZilla (Div 2)

NameTypeIDSubmissionsScoreEditorial
Kaprekar Numbers Ad-Hoc KAPP-PRAC 0/0 100 pt None
HELP Ad-Hoc HELP-PRAC 0/0 100 pt None
Mathematics Revisited !! Mathematics MR-PRAC 0/0 100 pt None
Sieve Limit Number Theory SIEVELIM-PRAC 0/0 100 pt None
Pairs Ad-Hoc PAIR-PRAC 0/0 100 pt None

CQM #2 Practice

NameTypeIDSubmissionsScoreEditorial
Yet Another Sorting Algorithm Ad-Hoc YASA-PRAC 0/0 100 pt None
Minimum Instructions Dynamic Programming MINSTR-PRAC 0/0 100 pt None
Flood Greedy & Flood-Fill FLOOD-PRAC 0/0 100 pt None
Queue (Pro) Greedy & Data Structures QUE2-PRAC 1/2 75 pt None
Queue (Rookie) Greedy QUE1-PRAC 0/0 25 pt None
easySearch Sliding Window ES-PRAC 0/0 100 pt None

Learn to Code

NameTypeIDSubmissionsScoreEditorial
Transpose TRAN 0/0 0 pt None
Factorian FACTORIAN 0/0 0 pt None
Armstrong Number ARMSTRONG 0/0 0 pt None
Perfect Numbers PERFECT 0/0 0 pt None
Butterfly PAT1 0/0 0 pt None
Decimal to Binary DTB 0/0 0 pt None
Palindrome PAL 0/0 0 pt None
GCD GCD 0/0 0 pt None
Leap Year LEAP 1/2 0 pt None
Even - Odd (Test Program) EOTEST 2/3 0 pt None

Algo Week 2

NameTypeIDSubmissionsScoreEditorial
Lighted Carpet Dynamic Programming LIGCAR 0/0 0 pt None
MAKEHEAP Recursion MAKEHEAP 0/0 0 pt None
ANAGRAM - 2 Recursion ANAGRAM2 0/0 0 pt None
Steps Hard Dynamic Programming STEPS2 0/0 0 pt None
Steps Easy Dynamic Programming STEPS1 0/0 0 pt None
Interleaving of Strings Recursion IS 0/0 0 pt None
Odd Divisor Recursion ODD 0/0 0 pt None
Jhalak Binary Search JHALAK 0/0 0 pt None
K - Divisibility Dynamic Programming KDIV 0/0 0 pt None
ANAGRAM Recursion ANAGRAM 0/0 0 pt None
Bourneville DP : Coin Change BOURN 0/0 0 pt None
Bridges Dynamic Programming BDG 0/0 0 pt None

CQM #1 Practice

NameTypeIDSubmissionsScoreEditorial
Sort Dynamic Programming SORT-PRAC 0/0 100 pt None
Mountaineering Graph Theory : Dijkstra's MOUNT-PRAC 0/0 100 pt None
Lazy N00B Ad-Hoc LAZYP-PRAC 0/0 100 pt None
Median Data Structures MID-PRAC 0/0 100 pt None
Playfair Cipher Ad-Hoc : Simulation PFC-PRAC 0/0 100 pt None

CQM #0 Practice

NameTypeIDSubmissionsScoreEditorial
Fission Number Theory FISS-PRAC 1/8 0 pt None
Pro And Noob Bit Manipulation PAN-PRAC 1/3 0 pt None
Quiz Probability QUIZ-PRAC 1/1 0 pt None
Don Ad-Hoc : Simulation DON-PRAC 0/4 0 pt None
Minimum Range Ad-Hoc MINRANGEPRAC 0/1 0 pt None

Algo Week 1

NameTypeIDSubmissionsScoreEditorial
Switch The Lights Graph Theory : BFS LIGHTS 0/0 0 pt None
HI-5 Graph Theory : BFS/DFS HIFIVE 1/5 0 pt None
Byteland Graph Theory : BFS/DFS ISLAND 1/1 0 pt None
Will Neo make it? Graph Theory : BFS MATRIX 1/6 0 pt None
Router Graph Theory : BFS ROUTER 0/6 0 pt None
Takeshi Graph Theory : BFS/DFS POGO 1/3 0 pt None
Learning BFS 2 Graph Theory : BFS BFS2 2/8 0 pt None
Learning BFS 1 Graph Theory : BFS BFS1 1/5 0 pt None

Codejam Finals

NameTypeIDSubmissionsScoreEditorial
Histogram HIST 0/7 100 pt None
Looney Tunes Graph Theory LOONEY 0/0 100 pt None
Adding Numbers ADDNUM 0/0 100 pt None
Sum SUM 0/0 100 pt None
Shooting SHOOT 0/0 100 pt None

Codejam

NameTypeIDSubmissionsScoreEditorial
HTML Validation HTMLV 0/0 100 pt None
GetMax GETMAX 0/0 100 pt None
Vertical VERTICAL 0/0 100 pt None
Probability of Palindromes PROPALIN 0/0 100 pt None
Paint PAINT2 0/0 100 pt None
Football FOOTBALL 0/0 100 pt None
ACM vs Non-ACM ACMVSNON 0/0 100 pt None

CQM-14

NameTypeIDSubmissionsScoreEditorial
Is it Random? RANDOM 0/0 100 pt None
String Match STRMATCH 0/0 100 pt None
Square Grid SQGRID 0/0 100 pt None

CQM-13

NameTypeIDSubmissionsScoreEditorial
Treasure Hunt TREASURE 0/0 100 pt None
Palindrome Maker Dynamic Programming PALINDROME 0/0 100 pt None
Caesar Cipher Ad-Hoc CAESAR 0/0 100 pt None
Progressively Larger Rings RINGS 0/0 100 pt None
Soldiers & Terrorists Graph Theory : SCC SOLDIER 0/0 100 pt None

CQM-12

NameTypeIDSubmissionsScoreEditorial
Cards Adhoc CARDS 0/0 100 pt None
Trees Bipartite Network Flow TREES 0/0 100 pt None
Caps On CAPS 0/0 100 pt None
Escape from Misty Mountains MISTY 0/0 100 pt None
Hartaal HARTAAL 0/0 100 pt None

CQM-11

NameTypeIDSubmissionsScoreEditorial
Stupid STUPID 0/0 100 pt None
Dependencies Graph Theory DEPEND 0/0 100 pt None
Binary Coupling BINCOUP 0/0 100 pt None

CQM-10

NameTypeIDSubmissionsScoreEditorial
RSA Decryption 2 Number Theory RSA2 0/0 100 pt None
4-Way Tree 4TREE 0/0 50 pt None
Save the City SAVECITY 0/0 25 pt None
Cardinal CARDINAL 0/0 50 pt None
Divisibility NCKDIVP 0/0 75 pt None

DEV-CQM

NameTypeIDSubmissionsScoreEditorial
Making Directories Ad-Hoc MKDRT 0/0 100 pt None
SolveXY Number Theory SLVXY 0/0 100 pt None
Email Address Validation Ad-Hoc EMAIL 0/0 100 pt None
Selection Game SELECTION 0/0 100 pt None

CQM-9

NameTypeIDSubmissionsScoreEditorial
Attack on Krypton KRYPT 0/0 100 pt None
MultiThreading Ad-Hoc MULTITHR 0/0 100 pt None
No Dues Dilemma NODUES 0/0 100 pt None

CQM-8

NameTypeIDSubmissionsScoreEditorial
Tribonacci Matrix Exponentiation TRIB 0/0 100 pt None
Sponsors SPONSOR 0/0 100 pt None
Optimal Partition OPTPART 0/0 100 pt None
Shopping with Ex SHOPEX 0/0 100 pt None
Lucky LUCKY 0/0 100 pt None

Pantheon CodeZilla

NameTypeIDSubmissionsScoreEditorial
I Need Internship INTERN-PRAC 0/0 100 pt None
City Map Graph Theory CITYMAP-PRAC 0/0 100 pt None
Array Revamp ARRAY-PRAC 0/0 100 pt None
Build! Number Theory BUILD-PRAC 0/0 100 pt None
Next Palindrome Ad-Hoc PALIN-PRAC 0/0 100 pt None

CQM-7

NameTypeIDSubmissionsScoreEditorial
Divide DIVIDE 0/0 100 pt None
Match Fixing! Graph Theory MATCHFIX 0/0 100 pt None
Tree TREE 0/0 100 pt None
Chocolate CHOC 0/0 100 pt None
Cat Language CATS 0/0 100 pt None

CQM-6

NameTypeIDSubmissionsScoreEditorial
Game Theory Again GTA 0/0 100 pt None
Power Strings POWSTR 0/3 100 pt None
Random Ad-Hoc RAND 0/0 100 pt None
Jedi JEDI 0/0 100 pt None
Fibonacci Remixed Matrix Exponentiation FIBR 0/0 100 pt None

CQM-5

NameTypeIDSubmissionsScoreEditorial
Bent Lines BENT 0/0 100 pt None
Robolution Graph Theory : BFS ROBO 0/0 100 pt None
ACM Vs Non-ACM Graph Theory ACM 0/0 100 pt None
Attack of the Martians! Matrix Exponentation MARTIANS 0/0 100 pt None
RSA Decryption Number Theory RSA1 0/0 100 pt None

CQM-4

NameTypeIDSubmissionsScoreEditorial
Try Copying Again Dynamic Programming TRY 0/0 100 pt None
Range Data Structures RANGE 0/0 100 pt None
Meow Game Theory MEOW 0/0 100 pt None
Memory Graph Theory : Dijkstra's MEMORY 0/0 100 pt None
Prime Check Number Theory PRIME 1/1 100 pt None

CQM-3

NameTypeIDSubmissionsScoreEditorial
Mass Relay Graphs : Bellman-Ford MASSRELAY 0/0 100 pt None
Hex-Numbers Number Theory HEXNUMBERS 0/0 100 pt None
Train the people DP : Knapsack, Coin Change TRAIN 0/0 100 pt None
Count Even Divisors Bit Manipulation EVENDIV 0/0 100 pt None

CQM-2

NameTypeIDSubmissionsScoreEditorial
Work in Mines Ad-Hoc MINES 0/0 100 pt None
Base Encoding Bit Manipulation BASEENC 0/0 100 pt None
Coupling Ad-Hoc COUPLING 0/0 100 pt None
Roadies DP : Rod Cutting ROADIES 0/0 100 pt None
Array Sum DP : Knapsack ARRAYSUM 0/0 100 pt None

CQM-1

NameTypeIDSubmissionsScoreEditorial
Friend Suggestions Graph Theory FRIENDS 0/0 100 pt None
Count Odd Bit Manipulation COUNTODD 0/0 100 pt None
Sell the Items Dynamic Programming SELLITEM 0/0 100 pt None
Base Conversion Ad-Hoc BASECONV 0/1 100 pt None
Forever Alone Level 140 Number Theory FOREVERALONE 0/0 100 pt None

CQM-0

NameTypeIDSubmissionsScoreEditorial
Count, Count & Keep Counting Bit Manipulation COUNT 0/0 100 pt None
Naturally Rational Combinatorics NATRAT 0/0 100 pt None
Workshop WORK 0/0 100 pt None
Marry Me Graph Theory : BFS MARRY 0/0 100 pt None
Wedding Cards DP : Edit Distance WEDCARD 0/0 100 pt None
Fibonacci Series Dynamic Programming FIBO 1/7 100 pt None

Test

NameTypeIDSubmissionsScoreEditorial
Squares Ad-Hoc TEST 15/7 0 pt None

Contest

Mode Judge

Passive

Online

Overall Rankings

RankNameScore
1xyz0
2Ams0
3TIP0
4team420
5xyzz0
6asdasdasd0
7abcd0
8khankhan0
9Gabriel0
10gigel0